Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cackling Counterpart

1UU · Instant

Create a token that's a copy of target creature you control. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Wrangler of the Damned 3WUCreature — Human Soldier Flash At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying. 1/4
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Frostling RCreature — Spirit Sacrifice Frostling: It deals 1 damage to target creature. 1/1
Consul's Lieutenant WWCreature — Human Soldier First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. 2/1
Bituminous Blast 3BRInstant Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Bituminous Blast deals 4 damage to target creature.
Instigator Gang 3RCreature — Human Werewolf Attacking creatures you control get +1/+0. At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. 2/3
Gladehart Cavalry 5GGCreature — Elf Knight When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. 6/6
Moradin's Disciples 3WCreature — Dwarf Cleric Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3
Dazzling Reflection 1WInstant You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
Crypt Ghast 3BCreature — Spirit Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}. 2/2
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