M:tG card similarity search
4GG · Creature — Plant Spider
This spell costs {1} less to cast if you control a Desert. Reach Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. 6/5
Name | Mana | Type | Text |
---|---|---|---|
Heartless Summoning | 1B | Enchantment | Creature spells you cast cost {2} less to cast. Creatures you control get -1/-1. |
Out of the Way | 3U | Instant | This spell costs {2} less to cast if it targets a green permanent. Return target nonland permanent an opponent controls to its owner's hand. Draw a card. |
Vadrik, Astral Archmage | 1UR | Legendary Creature — Human Wizard | If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. 1/2 |
Frost Titan | 4UU | Creature — Giant | Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. 6/6 |
Chill | 1U | Enchantment | Red spells cost {2} more to cast. |
Edgewalker | 1WB | Creature — Human Cleric | Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.) 2/2 |
Vryn Wingmare | 2W | Creature — Pegasus | Flying Noncreature spells cost {1} more to cast. 2/1 |
Tethered Skirge | 2B | Creature — Phyrexian Imp | Flying Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life. 2/2 |
Draconic Debut | XR | Sorcery | Draconic Debut deals X damage to any target. The next Dragon creature spell you cast costs {X} less to cast. |
Angelic Protector | 3W | Creature — Angel | Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 2/2 |