M:tG card similarity search
2RG · Creature — Plant Mercenary
Reach Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn. 4/4
Name | Mana | Type | Text |
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Weathered Sentinels | 3 | Artifact Creature — Wall | Defender, vigilance, reach, trample Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender. Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn. 2/5 |
Zetalpa, Primal Dawn | 6WW | Legendary Creature — Elder Dinosaur | Flying, double strike, vigilance, trample, indestructible 4/8 |
Ognis, the Dragon's Lash | 1B/RRR/G | Legendary Creature — Viashino Warrior | Haste Whenever a creature you control with haste attacks, create a tapped Treasure token. 3/3 |
First Responder | 3G | Creature — Ogre Citizen | Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder. 3/3 |
Lumbering Satyr | 2GG | Creature — Satyr Beast | All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 5/4 |
Village Messenger | R | Creature — Human Werewolf | Haste At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. 1/1 |
Neheb, the Eternal | 3RR | Legendary Creature — Zombie Minotaur Warrior | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. 4/6 |
Admiral Beckett Brass | 1UBR | Legendary Creature — Human Pirate | Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. 3/3 |
Heroic Intervention | 1G | Instant | Permanents you control gain hexproof and indestructible until end of turn. |
Dauntless Escort | 1GW | Creature — Rhino Soldier | Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn. 3/3 |