Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cadaverous Knight

2B · Creature — Zombie Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate Cadaverous Knight. 2/2

Similar cards

Color identity:
NameManaTypeText
Mystic Familiar 1WCreature — Bird Flying Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. 1/2
Stalking Assassin 1UBCreature — Human Assassin {3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature. 1/1
Militant Angel 3WWCreature — Angel Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. 3/4
Me, the Immortal 2GURLegendary Creature — Human Rogue At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me, the Immortal. Counters remain on Me as it moves to any zone other than a player's hand or library. You may cast Me from your graveyard by discarding two cards in addition to paying its other costs. 3/3
Merfolk Seer 2UCreature — Merfolk Wizard When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card. 2/2
Lifeforce GGEnchantment {G}{G}: Counter target black spell.
Dimir Infiltrator UBCreature — Spirit Dimir Infiltrator can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 1/3
Unstable Obelisk 3Artifact {T}: Add {C}. {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.
The Foretold Soldier 2GGCreature — Alien Zombie Soldier The Foretold Soldier must be blocked if able. The Foretold Soldier can't be blocked by more than one creature. Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/6
Lantern Scout 2WCreature — Human Scout Ally Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. 3/2
Page 177