Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cage of Hands

2W · Enchantment — Aura

Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Anarchist 4RCreature — Human Wizard When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. 2/2
Savvy Hunter 1BGCreature — Human Warrior Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice two Foods: Draw a card. 3/3
Aid the Fallen 1BSorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target planeswalker card from your graveyard to your hand.
Palace Guard 2WCreature — Human Soldier Palace Guard can block any number of creatures. 1/4
Mounted Archers 3WCreature — Human Soldier Archer Reach (This creature can block creatures with flying.) {W}: Mounted Archers can block an additional creature this turn. 2/3
Norritt 3BCreature — Imp {T}: Untap target blue creature. {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared. 1/1
Talons of Falkenrath 1REnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "{1}{R}: This creature gets +2/+0 until end of turn."
Astral Arena Plane — Kolbahan No more than one creature can attack each combat. No more than one creature can block each combat. Whenever chaos ensues, Astral Arena deals 2 damage to each creature.
Chromium, the Mutable 4WUBLegendary Creature — Elder Dragon Flash This spell can't be countered. Flying Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn. 7/7
Spreading Seas 1UEnchantment — Aura Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.
Page 338