M:tG card similarity search
6 · Artifact
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
Name | Mana | Type | Text |
---|---|---|---|
Sylvan Caryatid | 1G | Creature — Plant | Defender, hexproof {T}: Add one mana of any color. 0/3 |
The Big Top | Land | {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.) | |
Signpost Scarecrow | 4 | Artifact Creature — Scarecrow | Vigilance {2}: Add one mana of any color. 2/4 |
Nomadic Elf | 1G | Creature — Elf Nomad | {1}{G}: Add one mana of any color. 2/2 |
Llanowar Envoy | 2G | Creature — Elf Scout | {1}{G}: Add one mana of any color. 3/2 |
Bloom Tender | 1G | Creature — Elf Druid | {T}: For each color among permanents you control, add one mana of that color. 1/1 |
Quirion Sentinel | 1G | Creature — Elf Druid | When Quirion Sentinel enters the battlefield, add one mana of any color. 2/1 |
Mystic Skull | 2 | Artifact | {1}, {T}: Add one mana of any color. {5}, {T}: Transform Mystic Skull. |
Relic of Legends | 3 | Artifact | {T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color. |
Cultivator's Caravan | 3 | Artifact — Vehicle | {T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |