Card Codex

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17 May 2024: Card library updated.

Caged Sun

6 · Artifact

As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Similar cards

Color identity:
NameManaTypeText
Sylvan Caryatid 1GCreature — Plant Defender, hexproof {T}: Add one mana of any color. 0/3
The Big Top Land {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)
Signpost Scarecrow 4Artifact Creature — Scarecrow Vigilance {2}: Add one mana of any color. 2/4
Nomadic Elf 1GCreature — Elf Nomad {1}{G}: Add one mana of any color. 2/2
Llanowar Envoy 2GCreature — Elf Scout {1}{G}: Add one mana of any color. 3/2
Bloom Tender 1GCreature — Elf Druid {T}: For each color among permanents you control, add one mana of that color. 1/1
Quirion Sentinel 1GCreature — Elf Druid When Quirion Sentinel enters the battlefield, add one mana of any color. 2/1
Mystic Skull 2Artifact {1}, {T}: Add one mana of any color. {5}, {T}: Transform Mystic Skull.
Relic of Legends 3Artifact {T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.
Cultivator's Caravan 3Artifact — Vehicle {T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5
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