Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cairn Wanderer

4B · Creature — Shapeshifter

Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. 4/4

Similar cards

Color identity:
NameManaTypeText
Malach of the Dawn 2WWCreature — Angel Flying {W}{W}{W}: Regenerate Malach of the Dawn. 2/4
Faithbound Judge 1WWCreature — Spirit Soldier Defender, flying, vigilance At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. Disturb {5}{W}{W} 4/4
Holy Avenger 2WArtifact — Equipment Equipped creature has double strike. Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it. Equip {2}{W}
Incite War 2RInstant Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.)
Rune of Mortality 1BEnchantment — Aura Rune Enchant permanent When Rune of Mortality enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."
Deadly Recluse 1GCreature — Spider Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
Kessig Recluse 2GGCreature — Spider Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/3
Copper Host Crusher 6GGCreature — Phyrexian Bear Rhino Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.) 8/8
Timberland Ancient 4GGCreature — Treefolk Reach, trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 6/5
Foulmire Knight BCreature — Zombie Knight Deathtouch 1/1
Page 118