M:tG card similarity search
2RR · Creature — Giant Berserker
If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Maarika, Brutal Gladiator | 2BRG | Legendary Creature — Human Warrior | Maarika, Brutal Gladiator must be blocked if able. As long as it's your turn, Maarika has indestructible. Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. 7/4 |
Shinka Gatekeeper | 2R | Creature — Ogre Warrior | Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you. 3/2 |
Spiteful Shadows | 1B | Enchantment — Aura | Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller. |
Disciple of Caelus Nin | 4W | Creature — Human Wizard | When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in. 3/4 |
Horned Cheetah | 2GW | Creature — Cat | Whenever Horned Cheetah deals damage, you gain that much life. 2/2 |
Mount Keralia | Plane — Regatha | At the beginning of your end step, put a pressure counter on Mount Keralia. When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. Whenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control. | |
Maro's Gone Nuts | GG | Enchantment | Double any effect that doubles. (It quadruples.) |
Red Sun's Zenith | XR | Sorcery | Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library. |
Pie-roclasm | 3RR | Sorcery — Adventure | Pie-roclasm deals π damage to each non-Clown creature. (How to calculate π isn't important. It's a smidgen more than 3.) |
Repercussion | 1RR | Enchantment | Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. |