Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Calciderm

2WW · Creature — Beast

Shroud (This creature can't be the target of spells or abilities.) Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 5/5

Similar cards

Color identity:
NameManaTypeText
Spoils of Evil 2BInstant For each artifact or creature card in target opponent's graveyard, add {C} and you gain 1 life.
Spark Reaper 2BCreature — Zombie {3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. 2/3
Phelddagrif 1GWULegendary Creature — Phelddagrif {G}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card. 4/4
Rath's Edge Legendary Land {T}: Add {C}. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target.
Goblin Test Pilot 1URCreature — Goblin Pilot Wizard Flying {T}: Goblin Test Pilot deals 2 damage to any target chosen at random. 0/2
Bastion of Remembrance 2BEnchantment When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Jenson Carthalion, Druid Exile GWLegendary Creature — Human Druid Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2
Spireside Infiltrator 2RCreature — Human Rogue Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent. 3/2
Structural Distortion 3RSorcery Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.
Last Laugh 2BBEnchantment Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice Last Laugh.
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