Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Calciderm

2WW · Creature — Beast

Shroud (This creature can't be the target of spells or abilities.) Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 5/5

Similar cards

Color identity:
NameManaTypeText
Hythonia the Cruel 4BBLegendary Creature — Gorgon Deathtouch {6}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures. 4/6
Kiss of Death 4BBSorcery Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.
Sorin's Vengeance 4BBBSorcery Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
Stolen Grain 4BBSorcery Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
Taste of Blood BSorcery Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
Vampiric Touch 2BSorcery Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Skyshroud Behemoth 5GGCreature — Beast Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Skyshroud Behemoth enters the battlefield tapped. 10/10
A Good Thing 4WBEnchantment Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Fated Retribution 4WWWInstant Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Kenzo the Hardhearted Legendary Creature — Human Samurai Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 3/4
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