Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Calculating Lich

4BB · Creature — Zombie Wizard

Menace Whenever a creature attacks one of your opponents, that player loses 1 life. 5/5

Similar cards

Color identity:
NameManaTypeText
Skullmead Cauldron 4Artifact {T}: You gain 1 life. {T}, Discard a card: You gain 3 life.
Moldervine Reclamation 3BGEnchantment Whenever a creature you control dies, you gain 1 life and draw a card.
Bounding Felidar 5WCreature — Cat Beast Mount Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/7
Throatseeker 2BCreature — Vampire Ninja Unblocked attacking Ninjas you control have lifelink. 3/2
Ajani's Welcome WEnchantment Whenever a creature enters the battlefield under your control, you gain 1 life.
Drain Power UUSorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Nuka-Nuke Launcher 2Artifact — Equipment Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3}
Benevolent Offering 3WInstant Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.
A-Forge Boss 2BRCreature — Human Warrior Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. 4/4
Temple Elder 2WCreature — Human Cleric {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/2
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