Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Caldera Kavu

2R · Creature — Kavu

{1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Shadow Lance WEnchantment — Aura Enchant creature Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn.
Birgi, God of Storytelling 2RLegendary Creature — God Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once. 3/3
Okina Nightwatch 4GCreature — Human Monk As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3. 4/3
Ruby, Daring Tracker RGLegendary Creature — Human Scout Haste Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}. 1/2
Glistening Deluge 1BBSorcery All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.
Vampiric Fury 1RInstant Vampire creatures you control get +2/+0 and gain first strike until end of turn.
Malady Invoker Creature — Phyrexian Treefolk When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power. 3/3
Victory 2WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
Elemental Appeal RRRRSorcery Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
Sanctifier of Souls 3WCreature — Human Cleric Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn. {2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying. 2/3
Page 253