M:tG card similarity search
3UUU · Legendary Creature — Djinn Noble
Flying, ward {2} Calim's Breath — {1}{U}, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim, Djinn Emperor from your graveyard to the battlefield tapped. When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top. 5/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Senate Guildmage | WU | Creature — Human Wizard | {W}, {T}: You gain 2 life. {U}, {T}: Draw a card, then discard a card. 2/2 |
| Mortuary | 3B | Enchantment | Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library. |
| Magma Opus | 6UR | Instant | Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. {U/R}{U/R}, Discard Magma Opus: Create a Treasure token. |
| The Caves of Androzani | 3W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Put two stun counters on each of up to two target tapped creatures. II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent. IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle. |
| Skullwinder | 2G | Creature — Snake | Deathtouch When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. 1/3 |
| Necromancer's Familiar | 3B | Creature — Bird Spirit | Flying Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand. {B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it. 3/1 |
| Tidal Surge | 1U | Sorcery | Tap up to three target creatures without flying. |
| Akoum Teeth | Land | Akoum Teeth enters the battlefield tapped. {T}: Add {R}. | |
| Arcane Sanctum | Land | Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}. | |
| Arctic Flats | Snow Land | Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W}. |