M:tG card similarity search
1GW · Legendary Enchantment Creature — Human Druid
Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. 2/2
Name | Mana | Type | Text |
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Creepy Doll | 5 | Artifact Creature — Construct | Indestructible Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. 1/1 |
Mysterious Pathlighter | 2W | Creature — Faerie | Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2 |
Éowyn, Shieldmaiden | 2URW | Legendary Creature — Human Knight | First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4 |
Serpentine | Creature — Wurm | Landfall — Whenever a land enters the battlefield under your control, Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +3/+3 | |
Coalhauler Swine | 4RR | Creature — Boar Beast | Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. 4/4 |
_____-o-saurus | 4GG | Creature — Alien Dinosaur | Trample When this creature enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) 3/3 |
Anowon, the Ruin Thief | 2UB | Legendary Creature — Vampire Rogue | Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.) 2/4 |
Ajani's Comrade | 1G | Creature — Elf Soldier | Trample At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade. 2/2 |
Korvold, Fae-Cursed King | 2BRG | Legendary Creature — Dragon Noble | Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. 4/4 |
Orc Sureshot | 3B | Creature — Orc Archer | Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. 4/2 |