Card Codex

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17 May 2024: Card library updated.

Call for Aid

4R · Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

Similar cards

Color identity:
NameManaTypeText
Surge of Salvation WInstant You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Asari Captain 3RWCreature — Human Samurai Haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. 4/3
Arboria 2GGWorld Enchantment Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
The Balrog, Durin's Bane 5BRLegendary Creature — Avatar Demon This spell costs {1} less to cast for each permanent sacrificed this turn. Haste The Balrog, Durin's Bane can't be blocked except by legendary creatures. When The Balrog dies, destroy target artifact or creature an opponent controls. 7/5
Homestead Courage WSorcery Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
God-Pharaoh's Gift 7Artifact At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
Auger Spree 1BRInstant Target creature gets +4/-4 until end of turn.
Bedeck B/RB/RInstant Target creature gets +3/-3 until end of turn.
Flowstone Infusion RInstant Target creature gets +2/-2 until end of turn.
Lash of Malice BInstant Target creature gets +2/-2 until end of turn.
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