Card Codex

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17 May 2024: Card library updated.

Call for Blood

4B · Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Similar cards

Color identity:
NameManaTypeText
Fistful of Force 1GInstant Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Callaphe, Beloved of the Sea 1UULegendary Enchantment Creature — Demigod Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast." */3
Wine of Blood and Iron 3Artifact {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
Orcish Captain RCreature — Orc Warrior {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. 1/1
Mandate of Peace 1WInstant Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
Davriel's Withering BInstant Target creature an opponent controls perpetually gets -1/-2.
Bloodshot Cyclops 5RCreature — Cyclops Giant {T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target. 4/4
Vengeful Rebel 2BCreature — Aetherborn Warrior Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. 3/2
Sapphire Leech 1UCreature — Leech Flying Blue spells you cast cost {U} more to cast. 2/2
Commander's Insight XUUUInstant Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.
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