Card Codex

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17 May 2024: Card library updated.

Call of the Death-Dweller

2B · Sorcery

Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.

Similar cards

Color identity:
NameManaTypeText
Dispersal 3UBInstant Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.
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Shambling Swarm 1BBBCreature — Horror When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. 3/3
Soul Manipulation 1UBInstant Choose one or both — • Counter target creature spell. • Return target creature card from your graveyard to your hand.
Sorin the Mirthless 2BBLegendary Planeswalker — Sorin [+1]: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. [−2]: Create a 2/3 black Vampire creature token with flying and lifelink. [−7]: Sorin the Mirthless deals 13 damage to any target. You gain 13 life. Loyalty 4
Psychic Battle 3UUEnchantment Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Animal Sanctuary Land {T}: Add {C}. {2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Patient Turtle 2GGCreature — Turtle Patient Turtle enters the battlefield with two +1/+1 counters on it if you didn't go first this game. 3/3
Savior of Ollenbock 1WWCreature — Human Soldier Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. 1/2
Djeru's Renunciation 1WInstant Tap up to two target creatures. Cycling {W} ({W}, Discard this card: Draw a card.)
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