Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Call of the Full Moon

1R · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon.

Similar cards

Color identity:
NameManaTypeText
Gatstaf Shepherd 1GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. 2/2
Grizzled Outcasts 4GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts. 4/4
Hinterland Hermit 1RCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. 2/1
Hinterland Logger 1GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. 2/1
Lambholt Elder 2GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder. 1/2
Villagers of Estwald 2GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald. 2/3
Cave Sense 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Volcanic Strength 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Cavern Lampad 3BEnchantment Creature — Nymph Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate. 2/2
Agility 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Page 6