Card Codex

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17 May 2024: Card library updated.

Call the Coppercoats

2W · Instant

Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

Similar cards

Color identity:
NameManaTypeText
Baird, Argivian Recruiter RWLegendary Creature — Human Soldier At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token. 2/2
Teyo, the Shieldmage 2WLegendary Planeswalker — Teyo You have hexproof. (You can't be the target of spells or abilities your opponents control.) [−2]: Create a 0/3 white Wall creature token with defender. Loyalty 5
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Heart of Bogardan 2RREnchantment Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay Heart of Bogardan's cumulative upkeep, Heart of Bogardan deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls, where X is twice the number of age counters on Heart of Bogardan minus 2.
Bonehoard 4Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2}
Voja, Jaws of the Conclave 2RGWLegendary Creature — Wolf Vigilance, trample, ward {3} Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control. 5/5
Champions of Minas Tirith 5WCreature — Human Soldier When Champions of Minas Tirith enters the battlefield, you become the monarch. At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. 4/6
Recruitment Drive 2WSorcery Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens.
_____ Bird Gets the Worm 3WWCreature — Bird Guest Flying When this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) 2/4
Silvergill Douser 1UCreature — Merfolk Wizard {T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. 1/1
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