Card Codex

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17 May 2024: Card library updated.

Call to Arms

1W · Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Similar cards

Color identity:
NameManaTypeText
Greatsword 3Artifact — Equipment Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Honed Khopesh 1Artifact — Equipment Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Jackhammer 1RArtifact — Equipment Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Kite Shield 0Artifact — Equipment Equipped creature gets +0/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Leonin Scimitar 1Artifact — Equipment Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Marauder's Axe 2Artifact — Equipment Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Ogre's Cleaver 2Artifact — Equipment Equipped creature gets +5/+0. Equip {5}
Riot Gear 2Artifact — Equipment Equipped creature gets +1/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Short Sword 1Artifact — Equipment Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Shuko 1Artifact — Equipment Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
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