Card Codex

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17 May 2024: Card library updated.

Call to Arms

1W · Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Similar cards

Color identity:
NameManaTypeText
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Dinrova Horror 4UBCreature — Horror When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. 4/4
Raving Dead 4BCreature — Zombie Deathtouch At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down. 2/6
Tempest Djinn UUUCreature — Djinn Flying Tempest Djinn gets +1/+0 for each basic Island you control. 0/4
Vampire Hexmage BBCreature — Vampire Shaman First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1
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