Card Codex

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17 May 2024: Card library updated.

Call to Arms

1W · Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Similar cards

Color identity:
NameManaTypeText
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Rogue Refiner 1GUCreature — Human Rogue When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters). 3/2
Phyrexian Debaser 3BCreature — Phyrexian Carrier Flying {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. 2/2
Giant Tortoise 1UCreature — Turtle Giant Tortoise gets +0/+3 as long as it's untapped. 1/1
Yare 2WInstant Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
Augmenter Pugilist 1GGCreature — Troll Druid Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. 3/3
Burning Earth 3REnchantment Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.
Fire Covenant 1BRInstant As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.
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