Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Call to Glory

1W · Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Dusk Legion Sergeant 1BCreature — Vampire Soldier Menace {1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Crowd Favorites 6WCreature — Human Soldier {3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. 4/4
Plague Nurse 3GCreature — Phyrexian Cleric Toxic 2 {2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.) 3/4
Felonious Rage RInstant Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
Frenzied Arynx 2RGCreature — Cat Beast Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. 3/3
Imaginary Threats 2UUInstant Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap. Cycling {2} ({2}, Discard this card: Draw a card.)
Kabuto Moth 2WCreature — Spirit Flying {T}: Target creature gets +1/+2 until end of turn. 1/2
Chameleon Colossus 2GGCreature — Shapeshifter Changeling (This card is every creature type.) Protection from black {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power. 4/4
Colossal Growth 1GInstant Kicker {R} (You may pay an additional {R} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
Hamlet Captain 1GCreature — Human Warrior Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. 2/2
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