Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Call to Heel

1U · Instant

Return target creature to its owner's hand. Its controller draws a card.

Similar cards

Color identity:
NameManaTypeText
Mentor's Guidance 2USorcery When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card.
Kaya, Ghost Assassin 2WBLegendary Planeswalker — Kaya [0]: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [−1]: Each opponent loses 2 life and you gain 2 life. [−2]: Each opponent discards a card and you draw a card. Loyalty 5
Junk Diver 3Artifact Creature — Bird Flying When Junk Diver dies, return another target artifact card from your graveyard to your hand. 1/1
Immortal Obligation 1WInstant Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
Flumph 1WCreature — Jellyfish Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. 0/4
Surveilling Sprite 1UCreature — Faerie Rogue Flying When Surveilling Sprite dies, you may draw a card. 1/1
Cavalier of Gales 2UUUCreature — Elemental Knight Flying When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. 5/5
Desynchronize 4UInstant Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2.
Mistmeadow Vanisher 2W/UCreature — Kithkin Wizard Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/2
Harbor Guardian 2WUCreature — Gargoyle Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. 3/4
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