Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Call to Heel

1U · Instant

Return target creature to its owner's hand. Its controller draws a card.

Similar cards

Color identity:
NameManaTypeText
Lorescale Coatl 1GUCreature — Snake Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl. 2/2
Glademuse 2GCreature — Beast Whenever a player casts a spell, if it's not their turn, that player draws a card. 2/4
Breathkeeper Seraph 4WWCreature — Angel Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." 4/4
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Wormfang Drake 2UCreature — Nightmare Drake Flying When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. 3/4
Keeper of the Mind UUCreature — Human Wizard {U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card. 1/2
Sudden Disappearance 5WSorcery Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Summon the School 3WTribal Sorcery — Merfolk Create two 1/1 blue Merfolk Wizard creature tokens. Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.
Stormchaser Drake 1UCreature — Drake Flying Whenever Stormchaser Drake becomes the target of a spell you control, draw a card. 2/1
Immersturm Raider 1RCreature — Demon Berserker When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card. 2/1
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