M:tG card similarity search
1W · Enchantment — Aura
Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.
Name | Mana | Type | Text |
---|---|---|---|
Snow Devil | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land. |
Furor of the Bitten | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. |
Maniacal Rage | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and can't block. |
A-Lanterns' Lift | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. | |
Bladed Bracers | 1 | Artifact — Equipment | Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Molting Snakeskin | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature." |
Savage Silhouette | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." |
Skeletal Grimace | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." |
Trollhide | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
Everflame Eidolon | 1R | Enchantment Creature — Spirit | Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1. 1/1 |