Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Call to the Grave

4B · Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Similar cards

Color identity:
NameManaTypeText
Spore Frog GCreature — Frog Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. 1/1
Carpet of Flowers GEnchantment At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Culling the Weak BInstant As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.
Infernal Plunge RSorcery As an additional cost to cast this spell, sacrifice a creature. Add {R}{R}{R}.
Bloodbriar 2GCreature — Plant Elemental Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. 2/3
Demon of Catastrophes 2BBCreature — Demon As an additional cost to cast this spell, sacrifice a creature. Flying, trample 6/6
Molten Psyche 1RRSorcery Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Elemental Resonance 2GGEnchantment — Aura Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Dwarven Sea Clan 2RCreature — Dwarf {T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step. 1/1
Null Profusion 4BBEnchantment Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.
Page 412