Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Caller of Gales

U · Creature — Merfolk Wizard

{1}{U}, {T}: Target creature gains flying until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Rush of Blood 2RInstant Target creature gets +X/+0 until end of turn, where X is its power.
Tidal Flats UEnchantment {U}{U}: For each attacking creature without flying, its controller may pay {1}. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.
Kelsinko Ranger WCreature — Human Ranger {1}{W}: Target green creature gains first strike until end of turn. 1/1
Voice of Law 3WCreature — Angel Flying, protection from red 2/2
Eternal Skylord 4UCreature — Zombie Wizard When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. 3/3
Devoted Caretaker WCreature — Human Cleric {W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn. 1/2
Dense Canopy 1GEnchantment Creatures with flying can block only creatures with flying.
Mistform Dreamer 2UCreature — Illusion Flying {1}: Mistform Dreamer becomes the creature type of your choice until end of turn. 2/1
Mistform Skyreaver 5UUCreature — Illusion Flying {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn. 6/6
Savage Ventmaw 4RGCreature — Dragon Flying Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end. 4/4
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