M:tG card similarity search
2G · Creature — Elf
Flash When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Side to Side | 2G | Instant | You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token. |
Slime Molding | XG | Sorcery | Create an X/X green Ooze creature token. |
Night Soil | GG | Enchantment | {1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token. |
Jinnie Fay, Jetmir's Second | R/GGG/W | Legendary Creature — Elf Druid | If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. 3/3 |
Waiting in the Weeds | 1GG | Sorcery | Each player creates a 1/1 green Cat creature token for each untapped Forest they control. |
Saproling Infestation | 1G | Enchantment | Whenever a player kicks a spell, you create a 1/1 green Saproling creature token. |
Reach of Branches | 4G | Tribal Instant — Treefolk | Create a 2/5 green Treefolk Shaman creature token. Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand. |
Regisaur Alpha | 3RG | Creature — Dinosaur | Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. 4/4 |
Slimefoot and Squee | BRG | Legendary Creature — Fungus Goblin | Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. {1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. 3/3 |
Infested Werewolf | Creature — Werewolf | Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5 |