M:tG card similarity search
5GG · Creature — Beast
Trample Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 8/6
Name | Mana | Type | Text |
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Roalesk, Apex Hybrid | 2GGU | Legendary Creature — Human Mutant | Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) 4/5 |
Gatebreaker Ram | 2G | Creature — Sheep | Gatebreaker Ram gets +1/+1 for each Gate you control. As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. 2/2 |
Witness of the Ages | 6 | Artifact Creature — Golem | Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4 |
Nyxbloom Ancient | 4GGG | Enchantment Creature — Elemental | Trample If you tap a permanent for mana, it produces three times as much of that mana instead. 5/5 |
Barge In | R | Instant | Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. |
Fully Grown | 2G | Instant | Target creature gets +3/+3 until end of turn. Put a trample counter on it. |
Pelakka Wurm | 4GGG | Creature — Wurm | Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When Pelakka Wurm dies, draw a card. 7/7 |
Beastbreaker of Bala Ged | 1G | Creature — Human Warrior | Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/4 LEVEL 4+ 6/6 Trample 2/2 |
Wyleth, Soul of Steel | 1RW | Legendary Creature — Human Warrior | Trample Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it. 2/2 |
Power Matrix | 4 | Artifact | {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. |