Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Caller of the Pack

5GG · Creature — Beast

Trample Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 8/6

Similar cards

Color identity:
NameManaTypeText
Roalesk, Apex Hybrid 2GGULegendary Creature — Human Mutant Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) 4/5
Gatebreaker Ram 2GCreature — Sheep Gatebreaker Ram gets +1/+1 for each Gate you control. As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. 2/2
Witness of the Ages 6Artifact Creature — Golem Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4
Nyxbloom Ancient 4GGGEnchantment Creature — Elemental Trample If you tap a permanent for mana, it produces three times as much of that mana instead. 5/5
Barge In RInstant Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
Fully Grown 2GInstant Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Pelakka Wurm 4GGGCreature — Wurm Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When Pelakka Wurm dies, draw a card. 7/7
Beastbreaker of Bala Ged 1GCreature — Human Warrior Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/4 LEVEL 4+ 6/6 Trample 2/2
Wyleth, Soul of Steel 1RWLegendary Creature — Human Warrior Trample Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it. 2/2
Power Matrix 4Artifact {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
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