Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Callous Bloodmage

2B · Creature — Vampire Warlock

When Callous Bloodmage enters the battlefield, choose one — • Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard. 2/1

Similar cards

Color identity:
NameManaTypeText
Wingbane Vantasaur 2GGCreature — Dinosaur Reach When Wingbane Vantasaur enters the battlefield, choose one — • Conjure a card named Savage Stomp into your hand. • Conjure a card named Naturalize into your hand. 4/5
Jeska's Will 2RSorcery Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Thunderbolt 1RInstant Choose one — • Thunderbolt deals 3 damage to target player or planeswalker. • Thunderbolt deals 4 damage to target creature with flying.
Bloodsoaked Reveler Creature — Vampire At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {4}{B}: Each opponent loses 2 life and you gain 2 life. 3/3
Casualties of War 2BBGGSorcery Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.
Campaign of Vengeance 3WBEnchantment Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Grab the Reins 3RInstant Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine {2}{R} (Choose both if you pay the entwine cost.)
Aid the Fallen 1BSorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target planeswalker card from your graveyard to your hand.
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Survivors' Bond 1GSorcery Choose one or both — • Return target Human creature card from your graveyard to your hand. • Return target non-Human creature card from your graveyard to your hand.
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