M:tG card similarity search
1UU · Creature — Cephalid
You may choose not to untap Callous Oppressor during your untap step. As Callous Oppressor enters the battlefield, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Choice of Damnations | 5B | Sorcery — Arcane | Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. |
Sudden Demise | XR | Sorcery | Choose a color. Sudden Demise deals X damage to each creature of the chosen color. |
Reef Shaman | U | Creature — Merfolk Shaman | {T}: Target land becomes the basic land type of your choice until end of turn. 0/2 |
Smelt-Ward Ignus | 1R | Creature — Elemental | {2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 2/1 |
Oubliette | 1BB | Enchantment | When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.) |
Brave the Elements | W | Instant | Choose a color. White creatures you control gain protection from the chosen color until end of turn. |
War Flare | 2RW | Instant | Creatures you control get +2/+1 until end of turn. Untap those creatures. |
Gearsmith Guardian | 5 | Artifact Creature — Construct | Gearsmith Guardian gets +2/+0 as long as you control a blue creature. 3/5 |
Time Spiral | 4UU | Sorcery | Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands. |
Braids, Arisen Nightmare | 1BB | Legendary Creature — Nightmare | At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. 3/3 |