Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Callous Oppressor

1UU · Creature — Cephalid

You may choose not to untap Callous Oppressor during your untap step. As Callous Oppressor enters the battlefield, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped. 1/2

Similar cards

Color identity:
NameManaTypeText
Drumbellower 2WCreature — Spirit Flying Untap all creatures you control during each other player's untap step. 2/1
Plant Tadpoles XUUSorcery — Adventure Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.)
Giant Slug 1BCreature — Slug {5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.) 1/1
Brass Gnat 1Artifact Creature — Insect Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. 1/1
Goblin Dirigible 6Artifact Creature — Construct Flying Goblin Dirigible doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible. 4/4
Damping Field 2WEnchantment Players can't untap more than one artifact during their untap steps.
Imi Statue 3Artifact Players can't untap more than one artifact during their untap steps.
Skyline Cascade Land Skyline Cascade enters the battlefield tapped. When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. {T}: Add {U}.
Eternity Snare 5UEnchantment — Aura Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step.
Order of Succession 3USorcery Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose.
Page 21