M:tG card similarity search
2W · Creature — Licid
{W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Mana Tithe | W | Instant | Counter target spell unless its controller pays {1}. |
| Mindstatic | 3U | Instant | Counter target spell unless its controller pays {6}. |
| Quench | 1U | Instant | Counter target spell unless its controller pays {2}. |
| Reduce | 2U | Instant | Counter target spell unless its controller pays {3}. |
| Jungle Lion | G | Creature — Cat | Jungle Lion can't block. 2/1 |
| Unleash Fury | 1R | Instant | Double the power of target creature until end of turn. |
| Serpentine Ambush | 1U | Instant | Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. |
| Drainpipe Vermin | B | Creature — Rat | When Drainpipe Vermin dies, you may pay {B}. If you do, target player discards a card. 1/1 |
| Jabari's Banner | 2 | Artifact | {1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) |
| Orcish Medicine | 1B | Instant | Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |