Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Calming Verse

3G · Sorcery

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

Similar cards

Color identity:
NameManaTypeText
Witch's Web 1GInstant Target creature gets +3/+3 and gains reach until end of turn. Untap it.
Star Whale 6UUCreature — Alien Whale Flying, vigilance Other creatures you control have ward {2}. Suspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 8/8
Pangosaur 2GGCreature — Dinosaur Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6
Born to Drive 2WEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. Channel — {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."
Lullmage Mentor 1UUCreature — Merfolk Wizard Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. Tap seven untapped Merfolk you control: Counter target spell. 2/2
Hurloon Shaman 1RRCreature — Minotaur Shaman When Hurloon Shaman dies, each player sacrifices a land. 2/3
Magewright's Stone 2Artifact {1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
Martial Coup XWWSorcery Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Cephalid Scout 1UCreature — Cephalid Wizard Scout Flying {2}{U}, Sacrifice a land: Draw a card. 1/1
Nimbus Maze Land {T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.
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