M:tG card similarity search
3G · Sorcery
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Name | Mana | Type | Text |
---|---|---|---|
Takklemaggot | 2BB | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player." |
Guardian Zendikon | 2W | Enchantment — Aura | Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Choke | 2G | Enchantment | Islands don't untap during their controllers' untap steps. |
Catastrophe | 4WW | Sorcery | Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. |
Destroy Evil | 1W | Instant | Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment. |
Winds of Rath | 3WW | Sorcery | Destroy all creatures that aren't enchanted. They can't be regenerated. |
Ley Druid | 2G | Creature — Human Druid | {T}: Untap target land. 1/1 |
Merieke Ri Berit | WUB | Legendary Creature — Human | Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. 1/1 |
Root Cage | 1G | Enchantment | Mercenaries don't untap during their controllers' untap steps. |
Ward of Bones | 6 | Artifact | Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands. |