M:tG card similarity search
3WB · Enchantment
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Shepherd of Rot | 1B | Creature — Zombie Cleric | {T}: Each player loses 1 life for each Zombie on the battlefield. 1/1 |
Blood Reckoning | 3B | Enchantment | Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. |
Laquatus's Champion | 4BB | Creature — Nightmare Horror | When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion. 6/3 |
Aurora of Emrakul | Creature — Eldrazi Reflection | Flying, deathtouch Whenever Aurora of Emrakul attacks, each opponent loses 3 life. 1/4 | |
Kheru Bloodsucker | 2B | Creature — Vampire | Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. 2/2 |
Soul Scourge | 4B | Creature — Nightmare Horror | Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. 3/2 |
Vicious Conquistador | B | Creature — Vampire Soldier | Whenever Vicious Conquistador attacks, each opponent loses 1 life. 1/2 |
Bloodsoaked Reveler | Creature — Vampire | At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {4}{B}: Each opponent loses 2 life and you gain 2 life. 3/3 | |
Knights of the Black Rose | 3WB | Creature — Human Knight | When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. 4/4 |
A-Cauldron Familiar | B | Creature — Cat | A-Cauldron Familiar can't block. When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. 1/1 |