M:tG card similarity search
3WB · Enchantment
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Cradle of Vitality | 3W | Enchantment | Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained. |
Soul Shepherd | 1W | Creature — Human Cleric | {W}, Exile a creature card from your graveyard: You gain 1 life. 2/1 |
Moment of Triumph | W | Instant | Target creature gets +2/+2 until end of turn. You gain 2 life. |
Harmony of Nature | 2G | Sorcery | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. |
Marshaling the Troops | 1G | Sorcery | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. |
Honorable Scout | W | Creature — Human Soldier Scout | When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1 |
Contaminated Ground | 1B | Enchantment — Aura | Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life. |
Ajani's Mantra | 1W | Enchantment | At the beginning of your upkeep, you may gain 1 life. |
Ulcerate | B | Instant | Target creature gets -3/-3 until end of turn. You lose 3 life. |
Agonizing Syphon | 3B | Sorcery | Agonizing Syphon deals 3 damage to any target and you gain 3 life. |