Card Codex

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17 May 2024: Card library updated.

Campfire

1 · Artifact

{1}, {T}: You gain 2 life. {2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.

Similar cards

Color identity:
NameManaTypeText
Weather the Storm 1GInstant You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Cram Session 1B/GSorcery You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sun's Bounty 1WInstant You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Creeping Chill 3BSorcery Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
Angel's Mercy 2WWInstant You gain 7 life.
Braidwood Cup 3Artifact {T}: You gain 1 life.
Chaplain's Blessing WSorcery You gain 5 life.
Fountain of Youth 0Artifact {2}, {T}: You gain 1 life.
Marble Chalice 2WArtifact {T}: You gain 1 life.
Nourish GGInstant You gain 6 life.
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