M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Numbing Jellyfish | 3U | Host Creature — Jellyfish | When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result. 2/3 |
Lair of the Hydra | Land | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. | |
Fabled Passage | Land | {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. | |
Hew the Entwood | 3RR | Sorcery | Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order. |
Allied Strategies | 4U | Sorcery | Domain — Target player draws a card for each basic land type among lands they control. |
Nissa, Steward of Elements | XGU | Legendary Planeswalker — Nissa | [+2]: Scry 2. [0]: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. [−6]: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. Loyalty X |
Dwarven Blastminer | 1R | Creature — Dwarf | {2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Watertrap Weaver | 2U | Creature — Merfolk Wizard | When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2 |
Mudslide | 2R | Enchantment | Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. |
Sparring Mummy | 3W | Creature — Zombie | When Sparring Mummy enters the battlefield, untap target creature. 3/3 |