M:tG card similarity search
1W · Creature — Human Warlock
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Enforcer Griffin | 4W | Creature — Griffin | Flying 3/4 |
Makindi Griffin | 3W | Creature — Griffin | Flying 2/4 |
Prized Griffin | 4W | Creature — Griffin | Flying 3/4 |
Silverbeak Griffin | WW | Creature — Griffin | Flying (This creature can't be blocked except by creatures with flying or reach.) 2/2 |
Spotted Griffin | 3W | Creature — Griffin | Flying 2/3 |
Sunspire Griffin | 1WW | Creature — Griffin | Flying 2/3 |
Wild Griffin | 2W | Creature — Griffin | Flying 2/2 |
Hero of the Winds | 3W | Creature — Human Soldier | Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4 |
Grotesque Hybrid | 4B | Creature — Zombie | Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn. 3/3 |
The War in Heaven | 3BBB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You draw three cards and you lose 3 life. II — Mill three cards. III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types. |