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17 May 2024: Card library updated.

Candlegrove Witch

1W · Creature — Human Warlock

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
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Snarling Wolf GCreature — Wolf {1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. 1/1
Essence Pulse 3BSorcery You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Falling Timber 2GInstant Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.
Spontaneous Flight 2WInstant Target creature gets +2/+2 until end of turn. Put a flying counter on it.
High Ground WEnchantment Each creature you control can block an additional creature each combat.
Rooftop Saboteurs Creature — Moonfolk Ninja Flying Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card. 2/3
Navigator's Ruin 2UEnchantment Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
Cinder Wall RCreature — Wall Defender When Cinder Wall blocks, destroy it at end of combat. 3/3
Topan Ascetic 2GCreature — Human Monk Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. 2/2
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