Card Codex

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17 May 2024: Card library updated.

Candlegrove Witch

1W · Creature — Human Warlock

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Mirrored Lotus 0Artifact Reflect {0} (As this enters the battlefield, each opponent may pay {0}. When they do, they create a token copy of this except it lacks this ability.) {T}, Exile Mirrored Lotus: Add three mana of any one color.
Snakeform 2G/UInstant Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card.
Echo Inspector 3UCreature — Bird Rogue Flying When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/3
Heal the Scars 3GInstant Regenerate target creature. You gain life equal to that creature's toughness.
Jinx 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
Akrasan Squire WCreature — Human Soldier Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 1/1
Molting Harpy BCreature — Harpy Mercenary Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. 2/1
Leonin Armorguard 2GWCreature — Cat Soldier When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Sea God's Scorn 4UUSorcery Return up to three target creatures and/or enchantments to their owners' hands.
Aggravated Assault 2REnchantment {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
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