M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven — {2}{W}, Sacrifice Candletrap: Exile enchanted creature. Activate only if you control three or more creatures with different powers.
| Name | Mana | Type | Text |
|---|---|---|---|
| Transmutation | 1B | Instant | Switch target creature's power and toughness until end of turn. |
| Water Wings | 1U | Instant | Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.) |
| Gravestone Strider | 2 | Artifact Creature — Golem | {1}: Add one mana of any color. Activate only once each turn. {2}, Exile Gravestone Strider from your graveyard: Exile target card from a graveyard. 1/3 |
| Enraged Ceratok | 2GG | Creature — Rhino | Enraged Ceratok can't be blocked by creatures with power 2 or less. 4/4 |
| Tithing Blade | 1B | Artifact | When Tithing Blade enters the battlefield, each opponent sacrifices a creature. Craft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
| Benefaction of Rhonas | 2G | Sorcery | Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard. |
| Furnace Reins | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Returned Reveler | 1B | Creature — Zombie Satyr | When Returned Reveler dies, each player mills three cards. 1/3 |
| Mannichi, the Fevered Dream | 2R | Legendary Creature — Spirit | {1}{R}: Switch each creature's power and toughness until end of turn. 1/2 |
| Village Elder | G | Creature — Human Druid | {G}, {T}, Sacrifice a Forest: Regenerate target creature. 1/1 |