M:tG card similarity search
5 · Artifact Creature — Spider
Flying Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle enters the battlefield under your control, draw a card. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Confusion in the Ranks | 3RR | Enchantment | Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. |
Airborne Aid | 3U | Sorcery | Draw a card for each Bird on the battlefield. |
Magnetic Mine | 4 | Artifact | Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller. |
Majestic Metamorphosis | 2U | Instant | Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card. |
Kami of Terrible Secrets | 3B | Creature — Spirit | When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. 3/4 |
Dowsing Device | 1R | Artifact | Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts. |
Agency Coroner | 4B | Creature — Ogre Cleric | {2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead. 3/6 |
True Polymorph | 4UU | Instant | Target artifact or creature becomes a copy of another target artifact or creature. |
Echo of Death's Wail | Enchantment Creature — Spirit | Flying, haste When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens. Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. 3/3 | |
Hero of Goma Fada | 4W | Creature — Human Knight Ally | Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. 4/3 |