Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Canyon Jerboa

2W · Creature — Mouse

Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Restless Prairie Land Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
Dwarven Bloodboiler RRRCreature — Dwarf Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn. 2/2
Nylea's Huntmaster 3GCreature — Centaur Shaman When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 4/3
Chasm Guide 3RCreature — Goblin Scout Ally Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. 3/2
Azimaet Drake 2UCreature — Drake Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn. 1/3
Drake Hatchling 2UCreature — Drake Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn. 1/3
Fire Drake 1RRCreature — Drake Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate only once each turn. 1/2
Spitting Drake 3RCreature — Drake Flying {R}: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn. 2/2
Inner-Flame Igniter 2RCreature — Elemental Warrior {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. 2/2
Aardwolf's Advantage 2RSorcery Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
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