Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Capashen Knight

1W · Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.) {1}{W}: Capashen Knight gets +1/+0 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Zealous Strike 1WInstant Target creature gets +2/+2 and gains first strike until end of turn.
Moorland Inquisitor 1WCreature — Human Soldier {2}{W}: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/2
Benalish Knight 2WCreature — Human Knight Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.) 2/2
Crowd's Favor RInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Chaplain of Alms WCreature — Human Cleric First strike Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
The Chase Is On 2RInstant Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Deft Duelist WUCreature — Human Rogue First strike Shroud (This creature can't be the target of spells or abilities.) 2/1
Ondu Greathorn 3WCreature — Beast First strike Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. 2/3
Stromkirk Captain 1BRCreature — Vampire Soldier First strike Other Vampire creatures you control get +1/+1 and have first strike. 2/2
Weapon Surge RInstant Target creature you control gets +1/+0 and gains first strike until end of turn. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Page 7