Card Codex

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17 May 2024: Card library updated.

Captain's Call

3W · Sorcery

Create three 1/1 white Soldier creature tokens.

Similar cards

Color identity:
NameManaTypeText
Westvale Abbey Land {T}: Add {C}. {5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token. {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.
Sacred Mesa 2WEnchantment At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. {1}{W}: Create a 1/1 white Pegasus creature token with flying.
Commanding Presence 3WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."
Goblin Scouts 3RRSorcery Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
Ikiral Outrider 1WCreature — Human Soldier Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/6 Vigilance LEVEL 4+ 3/10 Vigilance 1/2
Kemba, Kha Enduring 1WLegendary Creature — Cat Cleric Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature. Equipped creatures you control get +1/+1. {3}{W}{W}: Create a 2/2 white Cat creature token. 2/2
Griffin Aerie 1WEnchantment At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
Mardu Hordechief 2WCreature — Human Warrior Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token. 2/3
Elspeth, Sun's Champion 4WWLegendary Planeswalker — Elspeth [+1]: Create three 1/1 white Soldier creature tokens. [−3]: Destroy all creatures with power 4 or greater. [−7]: You get an emblem with "Creatures you control get +2/+2 and have flying." Loyalty 4
Geist of Saint Traft 1WULegendary Creature — Spirit Cleric Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. 2/2
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