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17 May 2024: Card library updated.

Captain Eberhart

1W · Legendary Creature — Human Soldier

Double strike Spells cast from among cards you drew this turn cost {1} less to cast. Spells cast from among cards your opponents drew this turn cost {1} more to cast. 1/2

Similar cards

Color identity:
NameManaTypeText
Ichneumon Druid 1GGCreature — Human Druid Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player. 1/1
Dragonlord's Prerogative 4UUInstant As an additional cost to cast this spell, you may reveal a Dragon card from your hand. If you revealed a Dragon card or controlled a Dragon as you cast this spell, this spell can't be countered. Draw four cards.
Borne Upon a Wind 1UInstant You may cast spells this turn as though they had flash. Draw a card.
Vanish into Eternity 2WInstant This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent.
Winding Canyons Land {T}: Add {C}. {2}, {T}: You may cast creature spells this turn as though they had flash.
Case of the Ransacked Lab 2UEnchantment — Case Instant and sorcery spells you cast cost {1} less to cast. To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast an instant or sorcery spell, draw a card.
Riders of the Mark 6RCreature — Human Knight This spell costs {1} less to cast for each Human you control. Trample, haste At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness. 7/4
Gloom 2BEnchantment White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate.
Titanic Brawl 1GInstant This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Polymorphous Rush 2UInstant Strive — This spell costs {1}{U} more to cast for each target beyond the first. Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
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