M:tG card similarity search
3UB · Legendary Creature — Horror Pirate
Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. 3/6
Name | Mana | Type | Text |
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Collision of Realms | 6R | Sorcery | Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order. |
Flesh Reaver | 1B | Creature — Phyrexian Horror | Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you. 4/4 |
Umbris, Fear Manifest | 3UB | Legendary Creature — Nightmare Horror | Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card. 1/1 |
Denying Wind | 7UU | Sorcery | Search target player's library for up to seven cards and exile them. Then that player shuffles. |
Sojourner's Companion | 7 | Artifact Creature — Salamander | Affinity for artifacts Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.) 4/4 |
Bloodstained Mire | Land | {T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. | |
Spellshock | 2R | Enchantment | Whenever a player casts a spell, Spellshock deals 2 damage to that player. |
Siege Behemoth | 5GG | Creature — Beast | Hexproof As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. 7/4 |
Guard Dogs | 3W | Creature — Dog | {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. 2/2 |
Marsh Flats | Land | {T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. |